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Wow! The OOM engine looks fantastic! Sort-of reminds me of my N64 days XD

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Hey! Thanks!! Yeahh, There are a lot of old school things and we told our 3D artist he only had 300 KB for textures and 3D models x) I think this is the reason why it looks like N64 games ^^

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I would’ve paid money to see the look on your artists face the moment he saw how much memory was left.  I couldn’t believe how much memory is used up by most simple audio libraries, let alone 3D!

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Ahah and you can't imagine the face of our sound designer when we told him he had 300 KB too (for 16 bit mono ogg sound only)  !
Yes... Audio libraries are heavy and most of them relies on OpenAL under the hood (sometimes DirectX)

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Lol! I'm a music/audio guy, and I can imagine XD

Funny, I actually just rewrote my music engine today! Since I'm using .NET Framework, I have access to the wonderful sound of "Console.Beep". It is one instrument, one voice. It is the stuff of dial-up internet dreams 

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xD I was tempted to use the Beep function too with this one. But it was limited to one sound at time. If I call the function twice with two different sounds, it will stop the current and start playing the new one... Thanks Windows x) I will play your game for sure!

Thanks! And I look forward to checking out your game!