Thank you. We didn't get as much time to playtest as we wanted either, and additional testing is showing that we need to cheapen the kill reward, and similarly cheapen resurrection.
To be honest, I find the notion about not having demons and magic a little on the nose, since one of the blessed unit types is a demon, ranged attacks are called 'smite' and resurrection is a key part of the game.
Yes but it not like, “Blood Tattoos: Every kill let’s summon a blood sphere that you eat to regain blood points” or “18 different types of demon, each with its own unique skill”. I like the dark fantasy “there’s a cult, some magic is involved, but mostly it’s a dark cult made up of people”
But that could just be me