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(1 edit)

a 2-minute rhythm minigame with this plot:

a man has his house full of trash, so he commisioned a cleaning service, but the boss of the cleaning service is fed up that his workers don’t have motivation today, so he decided to bring music to motivate the workers with the power of rhythm.

you are one of the workers. to make this plan work, you must keep the rhythm of the song together with the other workers.

this is the room layout, with the leftmost worker being you: at the beginning of the game, this background is filled with trashbags, which gradually get removed if you keep the rhythm.

the loop of the minigame is that a fourth off-screen worker throws a trashbag at the rightmost on-screen one, who throws it at the middle one, who throws it at you, and you must press the button at the right time to throw it out the window (otherwise it doesn’t leave the house).

near the end of the game, the view cuts to the outside, where you see it lands inside the trash truck, reasuring the player that the trash lands in a good place and making it harder by no longer being able to see yourself so that you now have to rely on sound alone to hit the right timing:

oh Boy, i didn’t realize how complex this plan was when i first made it yesterday. i originally thought that coming up with the music would be the hard part.