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I like the idea. Maybe in the future it will be detective story where you trying to figure out personality of the character by searching clues

Text in dialogue options need some shade or background to be visible on dark surface

Now it's possible to start dialogue again. Bug?

a detective story would be cool as well :)

I didn't implement any limitation of repeating dialogues, do you think it's an issue?

(+1)

For the complete game it may be an issue. Player can go through all dialogue branches. I think it's better to let him choose only one branch and remember this decision but it's my opinion