While from the sound of the description it seems like the jam didn't go quite to plan for you, I think the end project is a fun one!
It's a interesting example of how a small change can make a big difference in how a game is played. Asteroids where you fire backwards means you have to approach shooting enemies completely differently.
I kept getting tempted to wedge myself in a corner which inevitably got me killed. Graphics were simple but elegant, and more than got the job done.
Nice one!
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Thank you a lot, this is warming
For me most impactful change was removal of forward/backward movement and using only knockback from shooting to move around. And Im really glad how it turned out:)
Oh, also I played your game and got lost in labirinth. Unique approach to theme and actually well polished. Great one))