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The menu is not that appealing, the sprite of the spaceship is really in a different style that the eyes, and the missiles you shoot destroy your missiles, the same ones. You can have really broken scores by spamming your slow missiles before the first enemy even spawn

The art doesn't really follow what I wanted it to be. But I'm not an artist myself so I had to make do with assets I found.

The missiles that destroy each other were actually intended in a failed attempt to force the player not to spam shoot in the same place.

I could probably fix the score exploding by capping the score multiplier per clone but the idea was to make it rewarding to keep shooting clones for the extra score.