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Shiftenas

18
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1
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A member registered Jul 28, 2020 · View creator page →

Creator of

Recent community posts

I didn't make the tutorial section visible enough, it was in the "About" section. I'll work maybe on this to make it better, and maybe a full game one day ?

Each redirect tower can only affect each robot once, else it would be broken. I wanted to make it with a cooldown instead, maybe in a future version.

I wanted a normal UI to buy turrets and even upgrade them, but I had to settle for this for the jam. Not like I want to stop, so there may be updated later on, who knows ?

I made that each redirecting turret can affect each robot only once to not allow that kind of cheese. Also, I just made this game in kind of a hurry, so it's far from done, but I was happy to have been able to make anything that I can call a game. I may continue to work on it to make it better feeling and looking, but can't promise anything

I did my best in 3 days, and the game is really far from finished, mostly because I'm not an expert at Unity (I tried to make it in Monogame before but needed WebGL support). Thanks for the feedback, I'll see if this project will be the start or not

I'm sorry it didn't work for you. The cloning part was messing me up, so I did my best. I'll maybe make it differently later on, to make it better to play for everyone

Thanks for the feedback ! Actually, there were a How To Play section in the About section, but I should just have made it in the main menu to be easier to access. I think I'll try to work on it more to make it better, maybe remove the cloning side to just make a TD with a storyline or something like that instead of a leaderboard-based TD

I know that I should have added a lot more things, but it was only for the jam, I didn't have the time. I made the spawn slower two hours before the deadline and it was painful, but I still can improve it, it says in developpement for a reason !

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Thanks, it's one of the things I was most worried about

Kinda yeah, I wanted to make quick games to match the jam format

I really like the way the character moves, the dash animation, the movement is quick and responsive, the sprites are simplistic yet effective, I really like this game

I didn't understand at the start, even if there were an enormous key in the middle of the screen, and I really LOVE the way this game feel ! It seems so simple, but yet it is so greatly done !
Want a full release someday, gonna buy it !

The UI mess with the towers that are obviously underpowered, and the money gained is really bad in comparison of their prices

The menu is not that appealing, the sprite of the spaceship is really in a different style that the eyes, and the missiles you shoot destroy your missiles, the same ones. You can have really broken scores by spamming your slow missiles before the first enemy even spawn

We can't play, the start is impossible

The game is really slow, but really pleasant to see with every effects, sadly the sprites are just neon Geometry Dash cubes

It's really good, the music kinda feels like Deltarune
I like the way the Alpha falls with every clone, you need to focus on hi

It's really good, the music kinda feels like Deltarune
I like the way the Alpha falls with every clone, you need to focus on hi

I really like how the game is like a big joke but feels really great, quite weird controls sometimes but still fun