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(+1)

Quite simple but it's reasonably well executed for what it is. The difficulty progression isn't smooth, though, because the hunger meter speed doesn't scale with the availability of food. More speed doesn't make it more difficult because more speed = more food. Thus, in level 2 I feel like eating a spider means I'm in trouble. Level 3 and 4 are actually easier than level 2 and by level 7 or 8 I barely see the hunger meter dropping.

Wow! You went pretty well!
I didn't see this progression problem during the game design. That's a good point.
Maybe I put some other features to contour this in the future.
Thank you very much for the review =)

Thanks. Around level 4-5 or so it felt just like leading my shot in PlanetSide when aiming at a fast-moving vehicle far away. I used to do that a lot.