Thanks for your input! We got what we could in there, but ultimately ran out of time. I agree that better in-game feedback like you've described would improve the experience. The track editor was integral to the game, as that's how all the tracks are made, so a lot of good work went into getting that working right before getting the racing mechanics in. When testing your track in the editor, the finish line doesn't reset your position as you have to push the "exit test" button or push esc, but when you save the track, and play it through the main menu, it should work like the others. Either way, we appreciate your feedback, and will be updating this game in the future to be more what we had envisioned. Thanks again!
"Unnecessary Sequels" - Awful Summer Jam 2018 » Entries » ExciteTrike (Awful Jams Game Jam Submission 2018)