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This so much reminds me of Passage where there is actually only one direction and you can't go back and reconcider. The vending machine might be also a homage to the one from GWJ#34 ?

Maybe I missed a thing, but I landed at the bottom next to some sitting skeleton not nowing what I should do next..

Beautiful art and story, keep going!

(+1)

I honestly never heard of either Passage or The Vending Machine from GWJ#34, but your comment lead me to check out both.

The similarities you have spotted totally make sense to me and especially the concept of Passage to create a game where there is "no going back", was something I had in my mind too.

Thank you for your comment and the nice words in the end :)

Oh and I guess maybe I set up the CollisionShape for the final cutscene trigger a little bit too small or it did not activate in your case. If you reach the bottom the skeleton should start a monologue.