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Nice idea, although… It could receive a bit more love: either by polishing up a bit the UI, or giving some sort of feedback of how much you’ve stayed alive before running out of stamina (because, honestly, you’ll practically never die of arrows unless you actively try to catch them), or by increasing the number of arrows after a fixed time period, or by implementing jump and putting obstacles along the way… The possibilities are so many, give your design muscles a chance to flex a bit more!

Keep it up!

(+1)

We've already started making it so as you progress the number of arrows increase as we found it currently is too easy to dodge them too. Loads of things like obstacles and a jump mechanic would definitely be really cool to implement so we'll definitely give it a look!!! Thank you for the feedback!!!