Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Haha I know, I scaled down the size of the maze (and cropped the dynamic maze concept) because wanted people to actually finish the game :D I definitely wanted some tension, however I didn't plan to make it as horror (if you felt like it, its great, it is one of the hardest genre to make!). The black block supposed to symbolise something like the dark half in Celeste (if you played the game you probably would remember :) ). Thank you for your feedback!