A really interesting concept. I got stuck at one point, unable to interact with one of the lamps, and also one of the switches. I enjoyed the parts of the game I was able to play though. A simpler tutorial puzzle, or more on-screen prompts explaining the mechanics would probably have helped. I loved the UI select sounds in the menu, but it was frustrating not to have a similar sound for going back/closing a window. Some great sounds in the main gameplay portions helped to elevate the aesthetics overall, and set a tone for the game.
Thanks for sharing.