I see we had the same idea about a management game. I like your take on. A Multiplayer game is a really cool idea. I like it a lot! But I found a bug or maybe I didnt realized what happend. When player 1 had an failure with the tremere; player two got hungry from that and frenzied and the same thing happened again later the other way around. And the turns didn't move on. Nevertheless it was no gamebreaker and a great game so far!
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That might be intentional. The hunger point accumulates at the beginning of each turn. So you might have failed as player one, player two's turn started and they got a point that pushed them into frenzying. I have to test to see though.
Thanks for the feedback! If you have any questions about the rules or interactions lmk.