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Thank you so much! Yeah, I probably should have spent less time on presentation/fx and more on the movement XD

Agreed on the slipperiness. It felt okay in the beginning, but it gets tough when the platforming is more demanding. There's a lot in the movement that needs fixing.  I'm gonna keep finessing it. Probably redo it a dozen times.

I really wanted music too, but I couldn't find anything in time. Sound was a pretty late addition. It's something I hadn't really attempted before in Godot. Not as hard to implement as I imagined. I'll be sure to get some music in to add to the vibe.

Thanks for playing and providing feedback! I really appreciate it.