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(+1)

Really fun game and a nice usage of the two buttons! The art and music work well with it. On my first run through I ended up knocking the bowl over and then on my second run I got 7 grams off. 

I was confused for a bit at the start about the number counter since I misread the G as a 6. You could probably just ditch the G altogether and then put a label nearby saying grams or something. Also found a slight bug. If you launch enough objects into the bowl at once they kind of explode with the game heavily lagging for a bit and some going through the collider.

(+1)

Thanks for playing and the thoughtful comment.  I'm glad you had fun with it. 7 grams is better than my personal best, so I guess you hold the world record now :)

You make a good point about the G. If I decide to work on this some more after the jam, I'll do something about it. I did notice that bug and I have no idea how to address it. I figured it's okay for such a short game and some physics jank is part of the fun, but I might look into better ways to do particle physics in unity for the future.