You are a mad man! I don't have enough good words. Yes, the graphics are not the best, but that's where the negative ends! I played this game for way longer than I would admit and actually enjoyed it. You made a very good and ploshed game. Whenever I was just about to click of you introduced something new and most of these new things were great! One thing I would change is to just inform the player that he can now do polices, that's it. And then, only when he opens the window for the first time, explain all the stuff. But yeah, really enjoyed playing this game, it's a shame it's not more popular.
Thank you so much for your kind words! I'm really glad you enjoyed the game!
I'm glad you found the pacing to be good, I was pretty woried about that haha
You're totally right about the policy tutorial.
I found out pretty late that the policies weren't very intuitive for the players, so I added the tutorials very last-minute. I'll definitely update it when I have a bit more free time.
Thank you again for playing the game and for the feedback!
I wouldn't say graphics are bad. At least, I didn't have trouble understanding what's what, and the fonts are good and readable.
I only had two problems. First, left click is used for picking and moving characters. I often pick someone to upgrade and they suddenly move from the perfect 'fishing' spot. Second, sometimes the game gets laggy. I assume, the number of trash pieces is causing it.
Otherwise, the game is good and strong in its idea and mechanics.
Thanks for the feedback and playing the game!
Huh, I actually never considered having rmb open the upgrades instead of lmb, that might be a good idea to implement. There's supposed to be a small deadzone distance where, even if you drag, the character won't move and will just open the upgrades, but I guess it wasn't big enough.
And I think the lag happens because of the unoptimised pathfinding haha
I added it last minute and didn't have much time to tweak it, I'll fix it in the next update.
Thanks again for the feedback!