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(+2)

Super cute visuals and pleasant audio.  I like how the different enemy types work together to make it increasingly difficult to close in on them, and I feel like I have just enough time to maneuver if I'm smart about it.

It would be neat if the triple-type enemies were presented as a sort of mini-boss so you had to kill them to progress.  I didn't play for very long but it seems like avoiding them works better atm.

Thanks for playing.  I probably should have made it into a mid boss with a larger boss down the line.