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I had the exact same problem with a lighting plugin. If you want to use a choice menu and have it work with the lighting plugin you will really need a custom script or, at least, edit such plugin. Alternatively, you can choose a specific resolution and edit the lighting plugin to work with it. It's less dynamic, but easier, and you can change the resolution when compiling for Android, PC, etc

I could do that with the lighting plugin, but Simple Quests System [MV, MZ] – KageDesu Workshop (kdworkshop.net) has too many parameters to get all the images in the right location when full screen...