I'm not sure if its my potato laptop, but the player was difficult to control (if that was how it was meant to be then whoops). The audio is great and the visuals are too but they were a bit hard to look at sometimes because of the shaders you have going on. Still an overall great game though
Viewing post in Bugtesting Center Application jam comments
So I replayed your game on the windows build and yeah, it worked far better than the webGL build. I initially tried making a WebGL build for my own game too but the game was way too buggy for that so I definitely get the struggle of getting that to work. Got much farther into the game on your Windows build and the game was pretty fun, even though I am kinda bad at platforming XD