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(+2)

The little scarabs are very cute! The riddles were very fun -

In the fighting system, it would be a bit more intuitive if there was a pointer to help you see where your cursor is and having the outline around the characters be more bold. Occasionally some characters would be hidden behind certain assets like palm trees which made it difficult to see how much health they had left. Also I dont know if I missed it, but it would be nice to have a way to end your turn as is customary in these kinds of fighting mechanics.

As mentioned earlier, its very impressive how much complex work was put into this game. A lot of effort and it shows. Kudos to the entire team!

Keep it up c:

(2 edits) (+2)

Thanks for playing! One of the buttons on the action bar in battle (on the right) ends your turn. We can think about using a different icon to make it clearer, or maybe using bigger icons.

Good point on the outlines- we can make them more bold. And we should make the health bars always visible- that was an oversight. Thank you for the feedback, really helpful! :)