Very impressive for a first game! A UI for changing elements would be helpful so it will be easier to remember which numbers give which element. In terms of areas for improvement, I would suggest making the cursor more visible, and maybe making the enemies a bit slower. Another tip (even if it is a matter of preference) would be to have all your art the same size and scale.
Viewing post in Elemental Energy 2 jam comments
Thank you so much! I appreciate you taking the time to leave feedback! The UI was definitely a bit rough. I wanted to add in a radial menu but I didn't have enough time so I just made the order of the elements match the order they are spoken in Avatar the Last Airbender OP (with lighting tacked on at the end). I made all the sprites 16x16 (tilemap was 32x32) and then realized that I was an idiot because I forgot if the object was going to be scaled then it should have a different resolution. The mana orbs really bother me 😫... well lesson learned haha.