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(+1)

Really great game. Nice to see so many construct devs for the jam!

The gameplay is really cool. I think the platforming aspect is a really cool concept, and having to remember passwords is always quite tricky. The game feels really good. Maybe too good even. But I think the odd premise, and the offbeat dialogue helps to counteract that. 

There was one pretty massive bug on my first attempt of the game. All the sectors were listed as the '0' sector in phone calls, and I had no idea what I was doing. Luckily restarting the game counteracted that. 

Anyway, this was a really fun game, and I'm amazed you managed to do it within the week. Well done!

Thank you very much for your comment and organizing the Jam! I've had great fun both years with making my own entries as well as playing those of others! I've always liked Construct, though building something complex with it kind of made the whole project file very confusing...

I guess it might be a good thing if the game runs the danger of not being bad enough, but with my entry for last year being so over the top bad, I tried to do something more subtle this time!

That sounds horrible, I have a feeling that the startup layout that's supposed to load all the external .json files containing the dialogue, keywords, etc. might sometimes exit too quickly when not everything has been loaded. I'm glad you restarted and it fixed that! This was my first time really working with a lot of externally loaded data, I've got to be more careful about that in the future. D:

Thanks a lot! I worked late into the night for most of the jam's days to somehow get it done, almost giving up multiple times along the way because I'd overscoped the project for the time we had. I'm glad I pushed it through, though!