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A jam submission

Cyberpunk HelpdeskView game page

Made for the "So Bad it's Good" Game Jam 2018
Submitted by cubehero — 28 minutes, 36 seconds before the deadline
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Cyberpunk Helpdesk's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#33.8463.846
Overall Good#33.7693.769
Modifier#53.8463.846
Overall#93.2443.244
Gameplay#123.1543.154
Sound#192.8462.846
Overall Bad#352.0002.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you have implemented the modifier, how have you done so?
Trying to subvert what makes Cyberpunk cool

Any additional information for voters?
Hopefully the game is convoluted enough to be bad?

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Comments

Host(+1)

Well done for coming in the top 10! You you be able to message me through the discord? Thanks!

Developer

Thanks, will do!

Submitted(+1)

This game looks and feels too polished for this jam, and, sadly, is actually playable.

Developer

Haha, yeah... I am not sure if I failed the Jam target!

Host(+1)

Really great game. Nice to see so many construct devs for the jam!

The gameplay is really cool. I think the platforming aspect is a really cool concept, and having to remember passwords is always quite tricky. The game feels really good. Maybe too good even. But I think the odd premise, and the offbeat dialogue helps to counteract that. 

There was one pretty massive bug on my first attempt of the game. All the sectors were listed as the '0' sector in phone calls, and I had no idea what I was doing. Luckily restarting the game counteracted that. 

Anyway, this was a really fun game, and I'm amazed you managed to do it within the week. Well done!

Developer

Thank you very much for your comment and organizing the Jam! I've had great fun both years with making my own entries as well as playing those of others! I've always liked Construct, though building something complex with it kind of made the whole project file very confusing...

I guess it might be a good thing if the game runs the danger of not being bad enough, but with my entry for last year being so over the top bad, I tried to do something more subtle this time!

That sounds horrible, I have a feeling that the startup layout that's supposed to load all the external .json files containing the dialogue, keywords, etc. might sometimes exit too quickly when not everything has been loaded. I'm glad you restarted and it fixed that! This was my first time really working with a lot of externally loaded data, I've got to be more careful about that in the future. D:

Thanks a lot! I worked late into the night for most of the jam's days to somehow get it done, almost giving up multiple times along the way because I'd overscoped the project for the time we had. I'm glad I pushed it through, though!

Submitted(+1)

I love the game concept. It's really interesting! I wish the text goes a little bit slower (I read fast but it could help for other people too) and it's always good to have that option. 

Developer

Thank you! I wanted to implement "press key to advance dialogue" but I couldn't get it to work, so I went with the next worse option - and then I made the text go by too fast because it takes up playtime, worried it would make it harder to play the actual game if it stayed there for longer. D:

Submitted(+1)

Nice graphics. It needs some sounds. The texts go too fast I couldn't read it all. Then I got stuck because I didn't know what I should do to progress. The game concept is cool.

Developer(+1)

Thank you! The apartment part being more quiet is on purpose, though I would have liked to include a few more sounds if I'd had the time. I wish I could have made it so the player themselves can advance dialogue by button press, but I couldn't get it to work :(

Submitted(+1)

Hmm very interesting. This game is really good, I cant find anything bad about it! I like the use of the theme cyberpunk. I like how the gameplay changes from a point and click into a platformer. To be honest I will have to sit down for a few hours and play this game thoroughly. The only problem I had with the game was the text changes too fast, I didnt get enough time to read it some of the dialouge.

Developer

Thank you very much! Though considering the Jam theme, maybe I messed up? I hope you have fun if you play it more! I tried to implement "press key to advance dialogue" but for some reason couldn't get it to work, so I had to go with a sub-optimal solution :(

Submitted(+1)

Hey cubehero. After playing other peoples game jam games I definitely thinks yours fits the theme well you didnt mess up. I think I was a little too quick to judge your game. I'm starting to get confused about what is a good game and what is a bad game hahaha. Most games I've played so far have had good and bad elements to make it "so good its bad". I think your game is one of those. Don't worry you didn't fail.

Developer

Okay, I don't know why, but it seems like itch.io didn't give me a notification for this message - I only saw it just now! Even if it's a bit late now, I'm thankful for your message!

Submitted(+1)

I really liked the art style, but I just couldn't figure out how to progress, and I think there were some bugs. I think you're right about overscoping- it feels not quite finished. Still, I'm guilty of that too, and this is still pretty neat.

Developer

Thanks! I'll probably check out your entry soon. I know this is way overscoped and even though I worked late into the night for a few days to get this done, I could not within the timeframe of the jam. Can I ask where you got stuck? Did you die in cyberspace while reading a dataset? There's a gamebreaking bug related to that, but I just read that we're allowed to reupload if we have those in our games even after the deadline, so I'll probably fix it!