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This game is so beautiful, the little details are incredible, the grass movement, the fact the player is looking to the face of the nearby NPCs, the right choice of shader and consistency over the art during the entire game.

Saying all of that I have some feedback, at the end I got confused, I will try my best to not spoil it here. Feels like there is an alternative ending because you get in stuck in a loop and there is still an NPC outside in need of help. I don’t know if there is a way to continue the NPC his story line, but it felt frustrating to not being able to help him.

I got strong Ocarina of Time’s lost wood vibes in the late puzzle and again I loved the lighting and the art style choice. I wish there was more game to play and a way to use the camera, I would definitely play more and happily explore this world.

Thanks a lot for the Linux build it worked great, you should upload it at itch.io page.

All the best!

(+1)

Oh wow thank you so much!

I'm surprised the build actually worked, and i'm  glad you liked it

Also, I greatly appreciate the extensive feedback

And you're right! the side quest goes nowhere... My whole plan for the game jam portion of the game was only half finished. I was testing out npc wandering and dialogue so I decided to leave that little guy in. He doesn't do much else, or even have a house yet haha. 

If I manage to make the full game, there will definitely be a resolution to this side quest, along with many others and whole town to explore!

(...and more Zelda inspired puzzles!)