Wow! What a great game! I'm really impressed with how cohesively you delivered the story. I actually want to know what's up with this Lich? why is he so angry? Who was he before he was the king of the undead?
As for the gameplay, it was lots of fun, maybe a bit easy but I never got bored so I can't complain. If you were gonna expand on the concept, i think it'd be awesome if you were able to command the skeletons so it'd start as a shoot-em-up and evolve into an RTS as your army got larger. Another concept that would fit well with that is if the skeletons inherited weapons/attack style of the enemy they were reanimated from. So you could focus on archers if your army needed more archers. It'd also be interesting if you could consume your own skeletons to charge some mega lich attack. Seems like a very lich thing to do :)
Viewing post in The Demilich jam comments
Cool ideas, in my initial scope I had actually planned the zombified versions of the enemies. Having done only the zombified warrior, I realised it would take lots of time to work on the pixel art (which I lacked). I also had a lot of problems with the AI while I was coding it so decided to simplify it.
As for why the Lich is angry, he is angry because a group of buffoons woke him up early in the morning. He is just cranky :D Btw It was written in the last sentence at the epilogue screen as a joke but nobody mentioned it so far :P