Ok I wasn't expecting to find a duck throwing ducklings at dogs game :D Surprisingly fun :D
khalynin
Creator of
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Cool minimalist game with smooth controls and right amount of balance. Great game artistically as well as atmospherically.
I just couldn't feel how less is more was implemented, I have read it changes speed, damage etc. but I think some visual clues could be better. I didn't get where my health was as well, I just figured "I am faster maybe I'm low on hp?"
Thank you for playing and for your comments,
I have been informed that Blining at the final boss can "sometimes" end it right away, the area2d is behind obstacles that would prevent dashing but somewhere in the code is a gap that allows it. Tbh not allowing the boss to even attack and single slice your way to victory also works thematicly so I'm not sure it should even be fixed :D
I didn't think of Hyper Light Drifter (HLD right?) but if I had it might have added a clearer visual esthetic to the game. This is why beta tests are important because we can get great ideas :)
I liked the cards and the deckbuilding aspect. Wish you had a web version so more people tried your game. :)
There were a few issues tho,
*Game got stuck in a level and kept repeating same skeleton fight over and over.
*UI is a little hard to understand at first, I realized where my health is at my third combat.
*How did you implement the theme? I couldn't see the connection.