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Well, I decided to leave this one until last, since I really wanted to dig my teeth into it. This is probably one of the most original games in the jam, and perfectly fits the definition of a 'So bad it's good' game. 

The graphics are hilariously terrible, and the voice acting is horrendous but funny. The actual levels are very well designed, and the fact it's built as a doom mod makes it feel surprisingly solid.

Where this game really excels is in the references. Everywhere I look there's a sign that makes me chuckle, or a line of dialogue that made me smile. The references to games like daikatana & Duke Nukem are very nice to see.

So obviously this is the sort of game that you'd never see on the store shelves. It is not a 'good' game. No amount of improvements could change the bad game at the heart of this project. However, that's exactly what we're looking for, and the game pushed me to play through to the end.

(Also, thanks for commenting & rating all the games! It's been really cool to see you supporting everyone else in the jam)

Glad you liked it! Despite appearances, I actually worked really hard on this game. Project scope kept creeping before being slashed then creeping again, and I ended up spending way longer on this than I wanted to.

I'm pretty happy with the (MSPaint-esque) aesthetics, (badly made) sounds, and (mostly solid) level design, but I do feel the gameplay was too straightforward for this jam. I wanted something solid and fun to play but I wish I'd strayed off the beaten path a bit. I also wish I had time to build more levels (five were planned) and refine the ones that were there (Abandoned Factory has a weird side passage not because I thought it would be cool, but because I screwed up). I also wanted to do more with the characters and their abilities but I just didn't have the time and I feel they're very same-ish.

But, you know, it's a game jam.

I'm happy knowing that someone noticed all the little things I threw in- I do it in every game I make but I often feel they don't get seen. I prefer more subtlety than some other humour games and I wonder if a lot of it gets missed.

I take it you played as Spark? Also, how did you find the boss fight? A lot of people who tried the game had trouble with it, and I occasionally tripped up and died horribly during testing.

Anyway, I really like seeing what other people come up with, even if some of them aren't my cup of tea. There were some very interesting entries this year, some that I thought were good, some I thought were bad, and some that managed to do both. Thanks for getting this together again this year, it was a great jam and one of my personal favourites.