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(+1)

Very impressive game!  A lot of work clearly went into this! Great Job!  Overall this is one of the best game's I've seen!

Just to provide some constructive feedback, first thing I didn't appreciate the tutorial unlocking the ice attack and then finding it was locked again in the first level.  Maybe this was just me but the knockback on the fire attack didn't feel strong enough compared to the slowdown of the ice attack.  I felt like the game was forcing me to grind to progress (i.e. do the same level over and over to collect upgrades) which personally I'm not a fan of, but that's more of a personal preference.  As an improvement, I think it'd be nice if the energy floated towards you within a radius (that might have been an upgrade, I didn't read them all).  BTW check out my game, we had a similar concept to yours, only way less polished :) 

Anyway great job again, this could be a winner!

(+1)

Thank you!

The unlock and lock iceball thing was really a thing I was thinking about how to make it right..:/
But I wanted a game where you have to grind a little bit to gain some skills and better stats.

A game where you are not strong but get stronger after every failure was my goal. But it's totally fair if this type of game is not for you! Even friends of me don't like this game types haha.

And I fell dumb - How can I forget such an important and common feature like a skillable collecting radius...XD