Thank you! Multiplayer were in my plans (And a Boss too) but I needed more time for that haha
SilvanuZ
Creator of
Recent community posts
Hey there!
I really liked the idea from your game :) The wizard is kind of cute!
The weakness system worked really well! It would be great if you can make an element wheel or something like that which show me the actual element and the elemtns around so I must not remember the numbers for every Element haha. But overall nice game conzept! Keept it up!
Thank you!
The unlock and lock iceball thing was really a thing I was thinking about how to make it right..:/
But I wanted a game where you have to grind a little bit to gain some skills and better stats.
A game where you are not strong but get stronger after every failure was my goal. But it's totally fair if this type of game is not for you! Even friends of me don't like this game types haha.
And I fell dumb - How can I forget such an important and common feature like a skillable collecting radius...XD
Very lovely game. And a nice tutorial! Most of the games here throw you into the game without any tutorial but this one was great. A tutorial is so important thats why I did one too haha :D
Had a lot of fun with it. Especially because I shoot the whole munition away after the start haha.
One thing you should change: You play this game with left hand on WASD and right hand on the mouse. But the message box confirms with ENTER..You should use a Button where my hands already are :) W Q E or Left/Right click!
Thank you! Yeah I had this "move bug"too a few times. But only in the HTMl version.. :/
You get some mana if you kill enemys and collect the soul energy. It can give you 1-4 Mana points back.
But the point of the game is that you are struggle at the beginning but over the time you can power up your tools.
On way for example is:
> Upgrade the soul energy droprate to gain even more of it
> Upgrade MP Reg time to get more MP over the Time
> If you level MP Reg enough you will unlock MP max - If you level this parameter up you get maximum around 250 mana.
> Another variant is to level up the damage of your skills so you kill enemys with less spells :)