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Thank you so much! This comment vindicates the direction we pushed towards in this game. Really glad you appreciated it. I'm going to get the others to read this. Acros did the physical level design and all the art, and Sinisterstuf did all the programming in GO. (I was the guy in the background, being like, "no, do this! Stop concentrating on that!")
Anyway thanks again. I am pleased. I'm gonna go tell the others ;)