The overflow system is so interesting and opens up so many more gameplay patterns. Once I got the hang of it it became a very enjoyable game. One thing that's not clear to me is whether increasing my attack levels is good or just neutral.
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Thanks for playing and exploring the mechanics. Increasing the attack certainly doesn't do anything other than wasting a turn. It should be able to overflow into a heal, though I don't think I've properly tested that part of the mechanics, so I'm not sure if it still works. It might be nice for the player to attack automatically like the enemies, but I realized it a little to close to the deadline.