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I don't like to do this but I have tried to play your game and my computer is not being friendly with it so all I have to go on is the video itself. I was wondering if perhaps you are able to publish an HTML version of it then I could play it from the browser and give better feedback.

(From the video alone - sorry) I like the pun on the name and the idea that you are picking up flowers although I say that you are pollinated them to keep the ecosystem alive ;). As for the endless runner  piece, the up/down and curve road made it a bit hard for me to follow. Not sure if the video is sped up or something but it felt like I might get a little queasy after a minute or two but cannot confirm this until I can actually play it :P 

Last day before deadline I tried to optimize for web but I couldn't get more than 7 fps with a lag spike each time a section is generated. You have a Mac? Libgdx has a big which makes the modelcache (grouping models to write to the buffer) not work as intended for the Mac.  But after optimizing it did work for two people and got 40+ fps instead of < 10.

Playing does give less motion sickness I think. The camera also needs a bit more love but I like it much better then the static camera I had.