A pretty nice danmaku game, although I suspect I may have experienced some issues due to the refresh rate of my monitor(?). Honest Man's Death didn't function as in the games and actually forced me to go Left-Right-Left-Right between the lanes, and Resurrection Butterfly had the waves overlap.
Apart from that, I think the player damage is a bit low, which caused me to always enter the impossible-to-dodge timeout phase of Cute Innocence. I guess the idea was that Satori is pulling out the most traumatic spells from Reimu's past, but the first thing I ask myself when I play a danmaku jam game (especially ones with infinite lives, like your game) is whether I can trust the game to be fair and dodgeable, and spells like these do not help. I do think your game mostly is fair - which is why I like it - but still. Also, is the final spell weirdly laggy? Finally, I loved the visual gimmicks (UI breaking, Sans-like fight). Good job!
Best score: 28 deaths.