The game is fun, but the "roguelike" without procedurally generated map doesn't really work out because it gets really boring really fast because of that, the enemies should have health bar because I didn't realize that the knife sprinkler thing is a enemy until I had killed other enemies and doors weren't opening and it's just nice to know how much the enemies have health. Also the starting text should disappear when you in end of it because I almost stopped playing, because I thought that game is broken because I couldn't progress in the dialogue.