Nice but rather short experience. I think that teleporting to adjacent square worked very well and I found myself physically turning and then teleporting forward. That worked great.
Nice to see that you added a small inventory system too and several interactables in the world which controls progress.
I hope this is developed further because I'd really like to play a more polished version of this with more interactables, enemies and puzzles. I think it'd be a solid VR crawler.
I did however sense a bit of motion sickness due to some framerate drops here and there and display glitching (black edges become visible and jittery tracking).