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I really enjoyed the art style and sounds! As far as controls go, I felt the movement left/right was a bit touchy. I ended up using walls to slow my movement in a few instances. Gameplay was simple but effective, but would've liked more chances! Nice work!

(+1)

haha I actually found this while developing that in a few instances the walls could be used to more easily control/stop the horizontal movement and get to places. It felt good when I stumbled across it as it felt like I had found a sort of secret advantage in the game, so decided to leave it in and see if anyone else did it too. So it’s interesting it’s come up. I think if I worked on the game further then polishing and perfecting the controls would have to be super high priority in a game like this for sure. Thanks for giving it a play! :)