I found it fairly enjoyable but there were a few things that I found was implemented a bit strange. If i jump in front of the bullets they seem to push me. I feel like collision with the player is kinda unneeded if the speed of the bullets was faster than the player that would likely never even occur though. Had a few other strange collisions with the enemies too where they pushed me into walls with their knock-back and got stuck. Visually it looks really cool and I always like seeing glowy lighting. Just needs a bit more responsive feedback towards the player in terms of direction, etc.
- Seen your other comment about you losing your programmers when the testing was occurring and I'm sad to hear that.