Congrats on finishing this game! LOTS of level to see considering this was done in 7 days. Overall a relaxing exploration game. Had a few moments of surprise that I won't talk about here (not sure how to spoiler tag on itch comments...)
A couple of thoughts on the technical side:
- It makes sense considering the focus of the game was gliding and grappling, but it would have been nice if the walking wasn't so slippery on some surfaces (the grass that declines into the river for example). If it's an exploration game, I wanna look around and explore!
- Riding the glider feels ok, but again I'd like to be able to look around at least a little, if not to line up a shot without turning the glider but also to look around at the scenery as I'm flying around.
- It's a small thing, but if you might want to consider rendering the grappling hook using a separate camera; the handful of times I was meant to walk around, it rendered part way through the ground. Here's an example.
- Grateful for the opportunity to flex some of the muscle memory I gained from using the Ninja Rope in Worms 2 😄
Again, the amount of stuff in this is pretty staggering, from the music to the serene levels down to the hand drawn maps. Well done!
Finally, definitely relating to the ending having a "final hour addition" feel which My Game Also Had. 🤫