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Hello! I just bought your plugins (Event Spawner and Boundary System) and I'm testing the demo you uploaded. The game crashes right after clicking on "Playtest". I'm using Event Spawner v1.2 and Boundary System v2.0. Since the demo had the Event Spawner v1.1, I installed the latest version of the plugin (v1.2), but the game crashes with both of them. The game doesn't crash if I don't install the Boundary System plugin. Here's the console log: 

rpg_managers.js:1949 TypeError: Ritter.clearBoundaryEvents is not a function

    at Game_Player.reserveTransfer (Ritter_EventSpawner.js:673)

    at Function.DataManager.setupNewGame (rpg_managers.js:220)

    at Scene_Boot.start (rpg_scenes.js:402)

    at Function.SceneManager.updateScene (rpg_managers.js:2019)

    at Function.SceneManager.updateMain (rpg_managers.js:1983)

    at Function.SceneManager.update (rpg_managers.js:1907)

SceneManager.catchException @ rpg_managers.js:1949

(1 edit)

Hey again, sorry about this! Chances are I may have broken something in the demo with an update to the spawner + boundary system and didn't think to check the demo. I'll get around to looking into this soon. Hopefully in the meantime the info provided in the plugin files and on the store page for the spawner will help you get the plugins working.

(3 edits)

I tried to install both of the plugins in a new blank project and the game crashes the same way as the demo!

EDIT: Nevermind! I was putting the plugins in the wrong order! Now I put the Boundary System over the Event Spawner and it doesn't crash anymore! Sorry for the misunderstanding. XD