the game is great and I'm surprised its made in Gdevelop (the engine I used when I was young) a really great concept I don't usually talk about art styles so I'll leave that to someone else to talk about personally I found it to be "okay" , the mechanics feel kinda slow and when I hit the edge of the map the mouse slows down on its own for few seconds (is it intentional?) other than that I liked your game well done!
Viewing post in Kersplat! jam comments
I will admit the screen movement didn’t quite get where I wanted ( I don’t intend so much frame in shot). I did want a delay between hits but some of the times it hits edge is due to the fact I couldn’t figure other ways to keep the cursor in bounds.
I wanted to add a few bits more but only managed to implement what I thought was the core (like the jump scare lol).
It’s cool you used to use Gdevelop for me it works good as I think I would need to use bolt or other visual systems in the likes of unity.
Do you have any of your Gdevelop games here? It really seems to work well for me and I know I have a lot to learn.
thanks for taking the time for feedback and discussion, each jam I have done I learn little thing I can implement in other projects down the track. Hopefully I can figure the camera out more in my next couple 😀
I mentioned in one of my other reply’s what happened when I let the fly breed to much higher numbers 😅 learning curve right there lol.