I think the idea is really good, and the mechanic of being able to take over a guard is great. I wish the player went a little faster, although the slow speed makes you have to plan your actions carefully, otherwise you can't run away and are most likely dead. Maybe a sprint/dash ability with cooldown would help the pacing while also still forcing the player to think about their actions wisely? It's a little difficult but I think if you nerf the enemies' shooting speed or give the bug some health, it would be a solid game. Well done, especially through just vanilla JS!
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Thank you so much for playing and for your thoughtful comment about the game!
The bug actually does have a dash with a cooldown! It’s just clicking when you’re the bug :) If you get a chance to play again with that ability, I’d love to know what you think!
I can’t help but ask, if you end up beating it I’d love to see a screenshot :D
Thanks again!