Nice work! I had a lot of fun! Working against the clock added a lot to the game and kept it feeling exciting and challenging, as opposed to monotonous. Cool level design too, I appreciated the "Flappy Bird" section in level 3. If you were to keep working at this, I'd maybe ask that you give a little more TLC to the jump. It could use a little coyote time, and was super floaty (maybe we're in space? if so, maybe making a jump-pack mechanic could be a cool alternative to jumping.). But considering how little time we had, this is a really well-done project, good job!