The Final Push
Summary
With December 31st close approaching, I have been working hard to finish the first version of the Planet Recovery Force game for the Game Devcember game jam. I have been able to close out a lot of the loose threads that I have mentioned in previous posts, but due to the time restraints, I have also had to cut a lot from the game. Notably, a part of the game that is currently lacking quite significantly is the main menu and the story elements.
I had originally intended for the game to have a dialog system (similar to Star Fox) where an NPC would give you updates and tell the player what is going on and how to play the game and inform the player on the story. However, I do not have enough time to implement that into this version of the game. However, I have added a “mission log” feature that displays critical information to the player when it is needed. This works for the first version of the game, but if I end up coming back to this game then I would love to add more to this mechanic.
In the end, I plan to release the game on my itch page before the weekend. I do have a lot of fun playing the game when I am play testing it; however, I can’t help but feel there is more I can add and improve with this game. Nevertheless, the beauty of a game jam game is that you have to fully complete the game and that is something I do truly enjoy about this process. I hope you all enjoy the short jam game when I release it this week, and would love all your feedback. As critical feedback is what ultimately makes me (and all of us) better game developers.
Stay tuned for when the game goes live!!