So to add a race to the game, you first need to decide several things. Here's a quick template to do just that.
Description:
Racial trait:
Stat potential: Strength- , Agility- ,Magic- ,Endurance- .
Skin colors:
Eye colors:
Hair colors:
Parts and details:
Location:
By parts/details I mean- Ears, specific height, wings, tail, horns, skincover like scales or plants, eye shape, body shape, legs, penis type, and whether they use surnames.
So far, individual stat potential (strength etc) has ranged between 1 and 6. Total stats between 13 and 20.
Location is the areas in which they spawn.
You can look at "races.gd" (Strive>files>scripts>characters) to see existing colors and parts.
Anything added that's not in the base game, like new racial traits or mouse ears , will require additional modding. But that shouldn't be a deterrent :)