A short game about assisting planet recovery. For me had some highs and some lows but overall I was glad I played it.
The high points for me were:
- The planet improvements as you progress was a nice addition so support the Jam Theme
- The unique gameplay of both offense and defense was engaging
My feedback:
- I initially tried to plant seeds on the portals as it wasn't clear straight away - I thought they may have been planets. Consider shrinking them or reworking their shape at least so they are not planet shaped if you update this game in the future
- I did not like how plants blocked your shots - it felt like punishment for succeeding. This plus a low ammo count made it so ramming the bugs became powerful (especially given the ships huge hitbox and health pool). This made me rely on ramming and HP recovery at the tree rather than shooting
- The tree recover mechanic seemed inconsistent. Sometimes it was full HP, other times it ticked up over time, other times it was only on entry to the area. Not sure if this was intended or a bug.
Overall, good concept. But I can't help but think that some gameplay variety is needed to really make it shine.