- Use of Theme - 1
- The theme was not apparent at all.
- Gameplay - 3
- The game is fun. Huuge potential as a puzzle game - but some bugs/issues at the moment that stopped me scoring it a 4/5.
- I reckon there should be at least 3 platforms and some different obstacles to really make it shine. Once you figure out the base platform + trampoline combination to jump up you have solved the game only puzzle mechanic.
- [Potential Bug] I found out early that if you jump up into a trampoline (from a trampoline below, or just by jumping while you place it) you get a SUPER JUMP - this solves most puzzles and makes the game trivial.
- [Potential Bug] Very difficult/impossible to place platform below you as you fall - not sure if this is intended but seems like something you should be able to do to solve the last puzzle.
- Creativity - 4
- The core concept is unique
- Art - 5
- Loved the art. It all meshed well and nothing that looked out of place
- Sound - 4
- BGM and effects matched the upbeat style well. Nothing sounded out of place or missing.
Viewing post in Recover it jam comments
Thank you so much for playing my game. And yes, it's really out of theme 🤣🤣🤣 My first idea for this game is actually an engineer who is going to fix the stairs of an old house. I was planning on creating some cut scenes to introduce a new items on each round, but for some reasons it didn't work, so I implement it since I started this jam kinda late (1 week before deadlines) and somehow it turn into the game you've played now 🥲
Anyway, thank you for pointing out the bugs that happened in the game as well, and I'm now working on it to fix it. But for the last puzzle, if you say so, that's interesting that you can solve it by place platform below you, because it's actually what I was intended to do, which is actually impossible to get out that way. The way to solve it is actually place the platform on top of you, and place the trampoline on top of the platform and jump from below it. Eventually, the momentum will get you out easily. You can try again and you can see what I meant 😉.