I was forgetting about the random portrait button :S
>Selecting which images to add based on the game's base attribute possibilities will only magnify by several times the time you put into tagging images and adding them(manually) in the first place.
As you noted the editor will be getting improvements and it sounds like one of those will be highlighting when you've assigned a color that is not the racial norm. So no, it won't take much more time. I already knew the racial colorings, so it wasn't taking me more time beforehand. But can understand how it would be harder for someone without that knowledge.
I'm not saying don't add races that aren't 100% accurate, and Ive been tagging my Nereid pics with fair skin which they don't normally have.
My point was that wild bandits/monstergirls never get many colors. So a lot of tags aren't going to have an impact on their selection.
If having extra tags like horns doesn't slow the game too much. Then having every portrait in every pack named with details like eye color could work. If only a few small packs are given the new tags, then the freshly weighted eye color could skew the mods portrait selection. Meaning pictures from other packs (eg Beauties Pack) don't get assigned as often, which would be a shame.
Even then, giving tags like Demontail seems a bit much. Any race that has a tail, only has that type of tail. So the race tag alone should take care of it. Sure you could take a slave home and cut off it's tail or cast mutation a bunch of times. But really...
Currently there is a small chance for any portrait that is the correct race to appear on a slave. I agree that you should be able to add whatever portraits you want, and them still appear. I just thing adding more and more varied tags is going to over-complicate things and end up with less of the portraits appearing on a regular basis.