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(8 edits)

It's none of business of the ground, Just the cube seems to render on the Z=0?

And you are right, the sub-images of sprite draw step by step. (I scribbles some pattern in the sp_cube) 


This is the  one  image sprite. And the projection on the ground rotates automatically, although making the rotation of the cube self  fixed.  


(+1)

Try turning off the objects visibility. Fauxton automatically draws models, so the image that is being drawn is more than likely the default drawing done by GM.

(1 edit) (+1)

It works! I understand this now, Thank u 4 Your explanation...