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Fun, but feels little random at times and how this uses the limitation?

The limitation is not applied directly with the mechanic. You can’t move or be moved because you would die, so I removed any moving controls; so I took the “you move you die” literally. Also is part of the narrative in this case. Other games were allowing limited move which is also a valid idea imho. As you progress, each dungeon will fire more fireballs at you (randomly but always from one the 4 torches toward the player). As soon as a fireball disappears another one is fired unless you can push it out through an opened door.